Which is very unfortunate, because I still think Rise of Iron is the most fun Destiny there ever was, including Destiny 2. By contrast, all except my regular raid group dropped off Rise of Iron after a single month. I only lost 30% of my clan after two months. There are new posts on destinylfg every 20 seconds. We are a little over 2 months into D2 right now and I can find groups to play with without trying. I could only do it if my friends were online, otherwise, no show. For Rise of Iron, it took me about 2,5 months to be unable to run. After a good month, it was impossible for someone like me to find a group to do Trials with during the latter, as the absolute lowest I could find was people asking for 1.7 KD's and those posts were 20+ minutes old. That is if we're just doing actual paid content releases, otherwise it would be Age of Triumph. But he claims during Age of Triumph, Destiny had around 400.000 players and claims that D2 at this very moment has around 2 million.Īgain, I did not fact check that, but my own experience makes me think it could be accurate since I couldn't find anyone for Trials in Age of Triumph except super-sweats (and those posts were usually 20 min old too) and right now there is a new post every 20 From my experience, people dropped off Rise of Iron the quickest. I do not know where he got these statistics and I do not know if they are accurate. The last statistic I overheard was from the Destiny Community Podcast, specifically from Tefty. I recently cleared around 30% of my clan of inactive users, but the others are still playing. I only look for Trials though, so I have no idea about Raids and Nightfalls. What they said was 70%, could have been only 10% for example.įrom my own experience, I see way, way, way, way, way more LFG posts on LFG sites than I did in Rise of Iron after this same amount of time for Trials. They are still playing, but they aren't reflected in that statistic. At some point, people will not boot it up every day, but only every few days. But also, when the game first launches literally everyone boots it up every single day. You're going to get less people on a monday than a sunday first and foremost. But they used a statistic of unique concurrent users on a single day (and a monday at that, projecting it against a sunday of the week prior). They were claiming that 70% of players had dropped off the game, or something like that. I do know the reason that Destinytracker took their stats offline was because people were indeed building false narratives. I can only talk about my personal experience since I do not know a reliable statistic for this.
0 Comments
Leave a Reply. |
AuthorYolanda ArchivesCategories |